14 júla MAKING OF: NORDIC PAVILION
Nordic Pavilion is one of my favorite modernistic buildings because it’s a nice and simple form, perfect proportions and it’s respect for nature. The project was designed by Sverre Fehn, an architect from Norway, in 1962 and it has been build in Venice, Italy.
I decided to recreate this iconic building into 3D to practice my arch-viz skills. Since the building is made almost entirely of concrete and there are a lot of interesting surfaces affected by weather and time, I will try to simulate these imperfections by adjusting materials in Corona renderer. Also, the building provides a lot of beautiful compositions so I will try to catch them on my renders.
Let’s take a look at the process! The project is still in progress so I will keep you updated about the current stage of it
As usual, I started with modeling the base – walls and the floor. Here is my tutorial where I described this process: https://lumo-visual.com/tutorial-how-to-model-walls/
The next move was modeling windows and doors. I usually make them with lines and Sweep modifier.
The next step is to create shaders. The main material here is concrete which is on the walls and ceiling. The floor is made of travertine tiles. Let’s take a look at it.
Since the project still isn’t completed, there are no final renders at all. But I will try to continue on it and keep you updated about progress 🙂